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(1 edit) (+2)

Great music, good gameplay, scream was amazing

Suggestions:

  • Allow buffering jumps a little bit before you land.
  • Move the camera higher (maybe keep it in a fixed position instead of being anchored to the character?) or make the objects in front of the character translucent instead of making the camera collide with the objects.
  • I manged to softlock the game by making the character stop sliding while underneath a obstacle you had to duck for. The pause menu wouldn't appear and the camera got stuck.

First off, thank you for playing! And thank you for the feedback! The camera has been mentioned as an issue by others and I already have a few ideas on how I would fix it were there time left in the jam. By bufferings jumps I assume you mean allow the player to press the jump a little bit before they land and then they will still jump (or at least jump when they land)? We never thought of that but it sounds like a good idea to try out! And that last one is a weird one as you are supposed to die and then the level restart after a short delay, which sounds like that didn't happen so thank you for pointing that one out!