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This is a really cool concept, and such a great aesthetic! I can totally see the potential here, adding something like a ghost line that shows you where you’ll shoot to (at least the start of your launch) would be helpful to start but after a few leaps from spectral ball to spectral ball I got the hang of where I should expect my character to go and how quickly. Well done overall!!

Thank you! 100% agree, its a feature i am looking at adding to make it easier for players to grasp the mechanics