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Hi Mr. Itizso, These are my homebrew games, hope you like them. 

- Covid 19 : - game :  https://www.franckx-design.be/joeri/play_g_w/play_covid19_silver/play_corona19.h...

                          - download : https://github.com/joerithys/Game_and_Watch_html/raw/Game_and_Watch_html/play_co...

- Grandfather Mario : - game : https://www.franckx-design.be/joeri/play_g_w/play_grandpa_mario_nws/play_gp_mari...

                                                  - download : https://github.com/joerithys/Game_and_Watch_html/raw/Game_and_Watch_html/play_gr...

- Game & Watch Factory : - game : https://www.franckx-design.be/joeri/play_g_w/play_gw_factory_dsv/play_gw_factory...

                                                           - download : https://github.com/joerithys/Game_and_Watch_html/raw/Game_and_Watch_html/play_gw...

- Tetris : - game : https://www.franckx-design.be/joeri/play_g_w/play_tetris_dsv/play_tetris.html

                   - download : https://github.com/joerithys/Game_and_Watch_html/raw/Game_and_Watch_html/play_te...

My code isn't very professional, don't know if it's of any use to you, but it works, so i'm happy with it.

This is my G&W page : https://www.franckx-design.be/joeri/play_g_w.html

A huge collection from various developers, including a lot of yours.

I'm sure there are some others that you'll like too.

I'm really impressed by your work, hope you like some of mine ;)

Oh, wow. These are really cool. And you've even created the instruction guides to go with them! Thanks for sharing your work. 

As soon as I have some time I'll take a stab at trying to port one of these to RetroFab :) 

Glad you like them, but not all credit is mine to claim, as you can see on my G&W page and inside my code. 

Only Covid 19 is fully mine. Hope you like the easter eggs too. 

I've done some initial work over the weekend porting one of your games, G&W Factory, to RetroFab :) You can preview it here

I'm not sure when I'll start working on the gameplay, but you can at least see what the device, packaging and instructions will look like.  ACL is the only function that currently works on the device to turn on the sprites. And you can switch to the RetroFab (color) version of the screen artwork by pressing [TAB].  Feel free to let me know if you have any issues or suggestions.

Baffled is the expression that comes the closest to how i feel about this amazing work of yours. So far it seems perfect to me, and have no doubt most people would agree with that. Thank you.

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I've implemented the gameplay for G&W Factory :) 
Thank you for sharing your amazing work! 

The RetroFab version is now available to playtest here
Let me know if you have any issues or find any bugs.

For the most part it should play similar to your version with the following small differences:

  • At the start of the game Mario is partially visible at the door to the building (instead of being offscreen)
  • At the start of the game pressing the LEFT button is the same as pressing the START button.
  • On game over, the crashed case or fallen Mario sprite remains onscreen.
  • Pressing the Game A, Game B, Time or ACL buttons will stop the current game.
  • Time can not be set.  
  • Alarm can not be set .  Alarm button turns alarm on/off.

I've also made some minor changes to the instruction guide, mostly replacing "g&w-case" with "G&W case", and fixing a few minor typos.

Wow, great job! Thank you for this opportunity. The gameplay is a little more difficult because of a reaction delay, but once adapted, and playing a fraction ahaid, it plays very nice. Don't mind the changes you made. Found only one issue so far : @ game B Mario should be able to fall from the loading dock at the bottom, which is not possible yet. If Mario does so in my version, while holding a g&w-case, the g&w-case gets loaded on the truck as he falls. Thanks again, well done, love it.

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Oh, thanks! I completely missed Mario being able to fall off the bottom-most girder.
I've updated the build with a fix :)

Looking great, gonna test some more later today, but i think you nailed it.

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Thanks for the feedback! I've uploaded a new build that should improve on the consistency of the order and sequencing of the cases. I've tried something to fix the issue with the arm movement, although some of it may be down the lower precision of the interval timer when the frame rate is low. Let me know if you see any improvement for both issues. 

Unfortunately, still the same issue, sorry.

Can i show it to Florent Gorges yet, or would you advise against that?

Sure, no problem. Just let him know how to turn on the sprites using ACL. And if you could ask him what MU in the model number stands for. I'm thinking maybe because it's a  "Made Up" game ;-)

He didn't explain what MU in the model number stands for, but his reply was " Wow, that’s incredible! ^^ "

New reply from Florent Gorges :

Well, MU-21 is a private joke with my wife ^^

In Japanese, MU-21 can be readed "Munii". And Munii is the favorite rabbit puppet of my wife (when she was a child)

that's all ^^

one detail, the book and illustration copyright is not Pix'n Love anymore. It's "Omake Books Publishing" 😉

Oh, that's really interesting. Thanks for letting me know. And I'll be sure to update the copyright in the next build. 

Btw, look out for a new simulation coming out tomorrow on RetroFab of a super rare Nintendo game which I'm pretty sure most people have never played before!

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Whoaw!! Have no time for it now, but certainly gonna play it tomorrow. What a nice surprise!!

Is it ok to share it on the FB G&W groups?

Absolutely. Feel free to share it.

They're loving it on FB, can't blame them ;)

Thanks for sharing it with other G&W fans :)