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Nice, I think you managed to capture some of the nostalgia from the Sims 1 building element you were going for, though I definitely think that is a very systems-heavy concept to attempt for a Game Jam!

I think a slightly more intuitive approach would be to have a grid/drawer with different object types, and scrolling only rotated the selected element at any point in time.

Good job on your submission!

(+1)

Glad to know the inspiration properly showed. Yeah I for sure bit off more that I can chew, but it was fun to work on, so I'm happy with the result. I was planning on having drawers with all of the assets for each of the object types, but left the UI for last, and it ended up being one of the things I had to scrap at the end.

Thanks :)