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Really cool concept! Depending on what you like the game to be more, puzzle game or like turn based fighting. A time limit per turn might be a neat addition. So far it feels like going defensive seems a steadier strategy than going offensive. While I personally love crits, I feel picking those artifacts at this moment without powers to help you get comboes, flat attack might always be better. Hope you keep working on this game because I really like where it is going :D

Thank you for the feedback!

From the looks of it, some artifact stats seem to be more powerful than others. I'll try to bring them more in line with one another for the current version of the game.