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(+1)

Hey, I liked your take on the genre, it felt similar to games like "Getting over it". The banana being curved and its collision shape made it a bit more unique though.

I felt like the controls were a bit less precise than in other similar games though and I also encountered a small bug, that if you charge up your jump while you are in the air the bar shows up and does not go away until your next jump. I think it might have even been fine to let the player jump at least once while they are in the air instead of just on the ground in order to make it a bit more beginner-friendly and in the later parts you could have had passages where you have to use this mechanic to make it over.

Thats just my thoughts though, as I said overall I had a good time and I liked your unique take. Well done! :)