Hi, huge fan of both your titles! Your former title was what got me into AVNs a few years back - so thanks for many sleepless nights! Lately I've been looking into creating something on my own, although the barrier of entry seems quite large. I am a programmer by profession, and I thoroughly enjoy writing, but mastering the visual aspect of game creation seems so daunting (and crucial for game success). So, in your case, how was the learning curve for getting into character modeling and scene creation?
I remember reading you were using DAZ 3D for character creation, importing those assets into Blender, and rendering 2D stills for your former title - is that still the case for Tales?
Additionally, time-wise, what takes the longest out of story writing/planning, coding, and rendering?
Thanks in advance! Looking forward to v0.18!