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The rumble (vibrate) option isn't working for the GBA retroarch cores on multiple emulator devices.  I have set "Rumble: On" it in the options screen and the game restarts, but with message "A GB Player has not been detected.  Rumble set to fallback mode.  This requires a compatible emulator or flash cart."  I have retroarch core options -> Input & Auxiliary Devices -> Game Boy Player Rumble option set (on mGBA-rumble core)

I'm able to play "Drill Dozer" on the same retro handhelds with the rumble working normally.  Not sure why rumble is being disabled automatically on this game\?

(+4)

Hey! This happens because many emulators use the game's ID to decide whether to activate rumble. There is a patch available to make it work, you can find out more here: https://goodboygalaxy.com/wiki/doku.php?id=rumble

Awesome, thank you!!!  Once my gba file was patched, I was able to play GG with rumble working on my Odin (1), Anbernic RG353M and my Powkiddy RGB30 (see ArkOS wiki on RGB30 for info on adding rumble).  I also tried on my Miyoo Mini v2, but Drill Dozer wasn't rumbling on it; I likely need to do some updates on it first.  I don't have a rumble pack for my Analogue Pocket, so I wasn't able to test on it. 

Overall, I'd say this issue is solved with the simple workaround.  Thanks!