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(1 edit)

Nice job! I can tell you put a lot of work into this with the triggers, lighting, terrain, and smooth controls! I'd loved to have seen more variety in the quests, but 2 weeks isn't a lot of time. I loved that you had the opening menus and a finish to the game, those were really nice touches.

I will say though that you violated the #1 rule of game design: there was nothing behind the waterfall!