Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

For the visibility true/false stutter... modulate alpha from 0 to 255 and maybe disable the collision. I found out that visible goes through the whole tree to check stuff... for some reason.

As for the balance thing... yeah, that is always the hardest thing to figure out. Especially if something you really wanted is what is unbalancing the game.