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Thanks for the feedback on my post!

I really enjoy the concept and the pixel art style. If you do take this further, as others have said I would work on the timing aspect. I was having trouble understanding how to get better at it. One of the guys also 1-hit me which might have been just luck. I wouldn't make it too much easier though because the frustration is what made me want to keep going. Maybe less harsh penalties such as having to restart. I would love to see a counter on the top indicating wins - losses instead of having to start with the same fight and go through it again. Randomize the names and models as well as any logic you have for the actual gameplay and this can be very addictive.

Very good tips, thank you! I will probably use some of these ideas and make a big update in the future =)