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(1 edit)

approved but for every quarter some get, you’ll get a buck?

i know what’s involved with running bundles/the work, but from that perspective, it sounds steep. still, i approved.

I understand your concern regarding the cut, and I'd like to thank you for bringing it to attention. 

To give you a more specified perspective, I've spent around 8 hours so far working on the bundle, and plan to spend about another 8 between making sure everyone approves and continued advertising. This is how I was able to justify the 4% cut with myself; it's likely that everyone else only has to spend a few minutes between submitting their games and promoting it on their socials, so it seemed fair to compensate myself for the hours spent. If you or anyone else thinks that 4% is too steep please let me know!

(4 edits)

Hey :) I appreciate the work you've put in. I will say that many of these games took months, even years, to develop. I generally pause when bundle owners request a significantly higher percentage, as I feel it discredits the work the developers have put in. It's something I look for in the discord when considering what bundles to join. I wish this was known before joining.

That said, I still appreciate the work you've put in Tominator! Surely there is a balance somewhere? Taking 4x the cut as others seems a bit rough.

Of course, I understand entirely! You make some great points. Do you think 3% would be a more reasonable offer?

(+2)

Yeah, I think that is more fair :)