Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits) (+1)

for only the player(would be funny if it's possible for all party member), and yeah the one that I can normally get in game, I just can't stop myself being overly attached to a fictional character and kill them 😭I just want their Skills not their souls...

Hey! Sorry for the delay, this ended up taking a little longer than i expected.
Download the TY_FnHFreeSkills.js file and you should be good to go.
Enjoy!

(1 edit)

thanks! I can finally do a little silly

Deleted 165 days ago
(+1)

yeah hey, the mod for some reason only give F&H1 skills when I'm playing F&H2 idk what's happening

(+1)

There's a lot of skills in termina so not all of them will show up in the skills menu or in battle at once, you have to navigate the menu using the up/down arrow keys or W/S if you are using those.
The F&H 1 Skills are higher in the skill list given that's how they were organized in the game by Orange.
I hope this solved your issue!

(4 edits)

well, it really just give me F&1 Skills I've scrolled to the bottom with W/Page Down and it stuck on rebirth of the beloved there's no Termina skill at all

edit: Ah! NVM, IT WAS ME AFTER ALL I'M SO SORRY

Edit 2: Oh it's not compatible with Premonition

Also question: Can I remove F&H1 Skills in F&H2 and vice versa?

(+1)

Unfortunately i can't guarantee compatibility with external mods.

As for your question, yes you can remove learned skills by directly editing the mod file.
Simply comment out the number of the skill you don't want in sections where the name appears, for most skills it should be as simple as commenting it in the FNH1_SKILLS or FNH2_SKILLS depending on Fear & Hunger game you are playing.
As what i meant by "commenting" is adding "//" on the line where the name of the skill is present, example:
Let's say you want to don't want to learn hurting in Fear & Hunger 2: Termina, in order to do so you have to comment out the line in which the name of the skill is present:
const FNH2_SKILLS = [

// 12,  // hurting

If you want to revert this change simply remove the "//" in front of the number like so:
const FNH2_SKILLS = [

12,  // hurting

If you want to completely make the game think you haven't learned the hurting skill then you'll have to also edit the other sections where the skill's name is present such as:
- FNH2_SWITCHES
- FNH2_VARIABLES

But i feel like simply removing it from the skill list like the example i've shown before should do the trick 90% of the time.

(+1)

Alright thank you so much