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I’m using them in a Godot file. I treat them like any other RPG tileset.

(+1)

How did you get the character sheets to work? They are not formatting correctly for me when I use hFrames and vFrames. they will either animate correctly but have artifacts (like shown) or they won't animate correctly at all.

If you did any kind of re-sizing could you please let me know what kind of edits were necessary? 


Hi Dr_Forth

I’m using the 32x32 player set. I see you have 58 Hframes, I have 56 Hframe.

Which file are you using?

Regards, Rick

I believe you might be using the raw body tiles. I’m using the character generator. Those sizes are a bit different.

(1 edit)

Correct, I was using the 16x16 body files. I wanted to experiment with interchangeable hair/skin color, etc. in-game.

I guess the raw body sheets don't all align correctly? I'll give the character generator a try.

Thank you for the reply!