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(1 edit) (+1)

Hello, thanks for the kind words! About the animations if you are referring to the bar edge  moving together with the health I did something similar to what was made on this video How to make a Mana Bar in the UI (Unity Tutorial for Beginners) - YouTube. For the others animations like hited and break I just trigger the  UI animation by code once the coditions are fullfiled. I can put the version with the animations implemented in the demo unity package later but I'm kinda busy on the moment, so I would need to find some time.

Thank you for your very kind reply. I'm making a top-down game (not a very good one, because I'm making it as a portfolio to get a job), 

Looking at your UI demo, you write beautiful code, and I'm jealous of your talent as a programmer and as an artist.

I don't have any drawing or effects talent, so I bought your Dynamic UI, and I'm really happy with it. 

I've purchased all of your drawing assets, and I think I will continue to do so.

You seem to have a talent for drawing mostly pretty female characters, but I was wondering if you'll ever make a giant boss like Skul's Yggdrasil or Gungeon's high Dragun?

Anyway, I'd really appreciate it if you could add some UI demo animations as examples of the UI.

Personally, I think it's the most valuable Sprite asset out of the many I've used.

I really always look forward to your painting updates, you are a treasure of an Itch.io sprite asset entry.

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Thanks, I appreciate it! Once I find time I will try to update with the animations.