Hello, thanks for the kind words! About the animations if you are referring to the bar edge moving together with the health I did something similar to what was made on this video How to make a Mana Bar in the UI (Unity Tutorial for Beginners) - YouTube. For the others animations like hited and break I just trigger the UI animation by code once the coditions are fullfiled. I can put the version with the animations implemented in the demo unity package later but I'm kinda busy on the moment, so I would need to find some time.
Thank you for your very kind reply. I'm making a top-down game (not a very good one, because I'm making it as a portfolio to get a job),
Looking at your UI demo, you write beautiful code, and I'm jealous of your talent as a programmer and as an artist.
I don't have any drawing or effects talent, so I bought your Dynamic UI, and I'm really happy with it.
I've purchased all of your drawing assets, and I think I will continue to do so.
You seem to have a talent for drawing mostly pretty female characters, but I was wondering if you'll ever make a giant boss like Skul's Yggdrasil or Gungeon's high Dragun?
Anyway, I'd really appreciate it if you could add some UI demo animations as examples of the UI.
Personally, I think it's the most valuable Sprite asset out of the many I've used.
I really always look forward to your painting updates, you are a treasure of an Itch.io sprite asset entry.