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Thank you for reading! :D

I have to admit that Lotar's and Mal's popularity surprised me, haha! They are both extremely fun to write, though. 

That said, I usually prefer a smaller number of ROs in my games, because that's easier for me to handle on my own, but in FMO I thought that, given their extreme, at times personalities, it would be best to give the player a wider variety to pick from, so that hopefully everyone can find a route they enjoy. The workload is much heaver because of it, but I hope it'll ultimately be worth it.