Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PDRRook

463
Posts
8
Topics
4,820
Followers
32
Following
A member registered Apr 25, 2020 · View creator page →

Creator of

Recent community posts

Ah thank you so much, that’s sweet of you to say! <3

Yes! To unlock Ending 6 (which leads to epilogues) you need to pass both stat checks, as in, ideally you should pick either Chaos or Brute Force instead of balancing both (which is an oversight on my part! In my future games, I’ll try to add an extra option for a balanced route, but it wasn't possible here because the stat points can differ greatly depending on the branches).

So, basically, you need over 6 points for altruism OR self-serving stat to pass the first check, and over 6 points for Chaos OR Brute Force to pass the second stat check (I lowered the original threshold after the initial feedback, so it should be easy now to max the stat even if you skip some relevant choices, as long as you stay on a single stat route. Though do let me know if that’s not the case, and I’ll see what I can do to make it easier).

As for the plot points, you can get to Ending 6 in the same place you got Ending 5, only that if you have maxed out the second stat (Chaos or Brute Force), one of two options will be unlocked for you:

“...to subdue or wipe out the constructs.” for Brute Force 

or 

“...to seize and try to disarm the stone.” for Chaos.

Picking whichever of the two will lead you to Ending 6. Hope that helps!

Happy to hear you enjoyed Cursed Place! :D I’d love to revisit it someday, I even have a second route drafted, but with my ever-growing list of new ideas, I don’t know when I’ll have the time to add to it. Maybe during another jam if there’s a suitable one, but I can't promise anything. 

Glad to hear you enjoyed FMO! :D

Yes, in Lotár’s case, it costs them a lot to open up, and it’s almost a one-in-a-lifetime offer, so the ‘sprinkle’ of betrayal would be way too much for them to swallow even for the sake of receiving help. In this rare case, hurt and pride (and hurt pride) go first before self-preservation.

That being said, if not for all the variables and if/elses I crammed into this game, in addition to what’s basically 5+2 routes (solos + LTs), I would totally add friendship-only choices as an option, so that’s an oversight on my part, but I fear that adding anything at all at the time I was working on this would be just too much for me to handle. I will make sure to keep that in mind for my future projects, though, and I might add some content like that in the complimentary prequel/sequel DLC I am currently working on. I hope that its addition will answer all the possible questions (including those about Notre) and smooth the rough edges as well as let the readers experience the LIs, other realms, and past events via an outsider's POV with a new demon protagonist.  

Ah, it’s hard for me to judge, but from the feedback I’ve gotten, it is 'terribly sad,' especially for some (namely Mirren and Mal). I personally don’t enjoy LTs (too sad for me haha) but I really wanted to try writing that at least once, and I am not sure if I’ll ever do it again. You could try reading up to the point where you have to make the final decision, though! I recommend it if only because the LTs have additional and/or different content and scenes compared to the solos, so it might be worth it just for that.

One more thing, if it’s not too much to ask, please keep the heavy spoilers off the main page either by using multiple paragraphs (enters/spaces) so that the reader has to click ‘read more’ to see them, using the spoiler tag [here’s how to do it on itch] that creates a little arrow for the reader to click on, or simply leaving the comment in the latest devlog. Thank you in advance, and sorry for the bother! 

Thank you! <3 (Haha, yes, brat hates to share!)  

Gosh, I am glad you said so, I was thinking about how/where to end the chapter for so long before I finally decided to cap it where I did.

That being said, I hope you'll enjoy the next chapter as well when it's (finally) out, and Laurent’s (and Reed’s) new content! Super excited to share!

Thank you! Hope you enjoy/enjoyed yourself! <3

Thank you! Super happy to hear that! :D I do have a sequel planned with a new MC, and I hope to be able to share the demo around this summer (fingers crossed), as soon as the last chapter of Avulsion is wrapped up.

I am glad you're enjoying Jewel's branch, she’s a delight to write!

Happy to hear that! 

Yes, I am still working on it. 

Thank you and no worries, I will! I am already working on the next chapter as we speak :D

Glad to hear you enjoyed the bastard- I mean Lotár!

Yes, funnily enough, I hate the trope of the ‘squad’ drifting apart post-adventure, but it was only after I wrote it myself that I realized sometimes there’s no other way, given the choices and differences between them. 

That being said, thank you for letting me know your thoughts and for playing! And for your love for Notre, despite all her flaws.

What a cool coincidence! Hope you enjoy the update! 

🩷🩷🩷

Thank YOU for playing, and replaying! <3

I am also confused, sorry. Yes, the full game consists of 5 chapters, 200k words in total. If you didn't pick the premature endings and reached the epilogues, there should be a resolution with your love interest. 

Feel free to tell me more about the issue you've encountered via email (pdrrook@gmail.com), if it's a variable mix-up, I will fix it, but I can't really do anything without knowing what you mean. 

Thank you for playing and leaving a comment! Glad to hear you enjoyed Cursed Place. Have a pleasant one, too :D

I just uploaded a new version of the build. The issue should be solved now, and for the future chapters as well.

The IF is a bit different, and while it has a lot of new content, some of the VN scenes were skipped, so I actually recommend people play the VN first, then the IF for a more ‘full’ experience. That being said, I am glad to hear you enjoyed the VN, and I hope the IF will also be to your liking! 

Haha, sorry about that 🙈

I’ll have a button for it next update. For the time being, if you’re playing on PC, you can click ‘A’ on your keyboard to pull up the accessibility menu screen with text scaling. 

Glad to hear it! Let me know if you have any other issues, and I hope you enjoy!

I uploaded a new version (com.pdrr.fmofullnew-1.5.9-newandroid-release.apk) so try downloading this one.

The old version should work fine, too, as long as you click ‘install anyway.’ The message is due to a potential compatibility issue with older apps, but since FMO is text-based, there are virtually no issues when running it on newer devices. 

No problem! Let me know if you have any other issues/questions.

Hi! That's odd, I just checked all the buttons, and they seem to work fine, but I'll try re-uploading the files, so let me know if you had any luck this time, if not, I'll upload the demo somewhere else and link it here.

Hi! No, sorry. Currently, it’s English only. 

(1 edit)

Hi, I’m still waiting for a payout (oldest 57 days) or a reply to my ticket (303896). I understand you’re busy, but a response would be appreciated. 

Edit: Got the payout and an e-mail (9/1/25). Thank you!

Let me know if you have any other questions, though! And if you haven’t yet, consider playing the demo first. It’s sizable (2 chapters) and it should give you an idea of what to expect content-wise. 

I get what you mean. Generally, I try to add as many different choices as I can, so that everyone can find an outcome that satisfies them. I am also up for adding more if so requested.

In this case, no, revenge is not mandatory. MC’s drive can also be just ‘freedom,’ especially if you set your core personality to ‘altruistic.’ If you want more detailed spoilers, though, feel free to reach me via mail or DM me on Tumbr. All my info is in my profile. 

You have nothing to apologize for! But I am glad to hear that FMO was so memorable to you :D

💛

I am open to expanding the story, but I am afraid in this case the ending that was planned seemed right (to me) as far as resolutions go. Because given what MC discovered after they returned, they didn’t have a set drive anymore, which is something I wanted to convey, a sort of ‘might as well go with the flow,’ after everything that happened to them. Therefore, it didn’t feel appropriate for me to drag it further past the endings that were included in-game, without adding heavy branching. 

I realize, since this is an interactive game, that the player might think differently. Unfortunately I am a bit limited in what I can and can’t account for (if I want to finish the game with a decade haha), but I will keep that in mind for my future projects, and I’ll try to plan them better. 

That said, do let me know which questions you found to be unanswered (pdrrook@gmail.com), and I’ll try to tweak the script as best as I can to fill in the blanks. 

Thanks for playing! 

Yep Laurent's as closed-off as it gets, both in the VN and the IF, but there will be circumstances next chapter that will force him to open up haha, and we'll have some fluff for him later as well, after all the angst

❤️

Hope you enjoyed! :D

Glad to hear that! I hope you enjoyed the rest of the game as well :D

That’s surprising to hear given that I received the opposite reviews telling me that the story used too many descriptions and too little dialogue, haha. That being said, yup, that’s why I am making a supplementary story taking place during the protagonist’s absence. You might want to skip it, though, since it’ll be written and done similarly to the main game. Still, thanks for playing!

No problem! Let me know if you have any other questions or issues :)

The full Android version is already released. If you're playing the [com.pdrr.fmofull-release.apk] version and can't progress past the demo content, you might need to clear cache.

Not anytime soon, sorry! 

Thank you! I hope the rest of the game was also enjoyable :D

Thank you! <3