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(1 edit)

Hello, that's strange for the depth displacement example because of course a weak gpu can have issue to run it but yours is far enough (I have a nvidia geforce gtx 1650)

Edit: ok the depth displacement example crash for a similar reason than below, it will be fixed for the next update, thank you 

Sorry about the examples, indeed the examples have been made in older versions, I check every time that all is working properly between versions but as I have the resources file on my pc I didn't see this issue. It will be fixed for the next update, thank you.