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(1 edit) (+1)

Interesting world your building there we seem to share quite a bit when it comes to the world were crafting with the dystopian themes, hanging men and cameras. 

I like the contrast between the characters low poly style and the pixel art backgrounds and your paralax effect is very well done. however some of the assets on the path seem a little out of place. And the jump is a little floaty.

I can really see something unique in its art direction just would like a little more of a sample of what the games main gameplay loops would be.


 

(+1)

Thank you for playing and for feedback! The movement was pretty hard to nail it so it was published not in the optimal state but it will be fixed for the next version. Also thanks for pointing out the flaws, because we will look into them more. The gameloop will be expanded too so your feedback will not go to waste. 

No worries I wouldn’t call them flaws just stepping stones, and I really think there’s something unique in the contrast between the character and background. Dropped you a follow. Ever need a play tester let me know.