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(+1)

Thanks for this, lists like this are really helpful as a solo developer.

I've added some stuff to my backlog and I'm working on 0.1c to address some of the more core and/or quick fix issues (particularly typos, clarifications, and fully implementing the weight/load system which somehow got lost in the design process lmao)

(+1)

For a quick answer to your first question: It's perhaps not worded as well as it should be. Dash can only be resolved once per turn, but you can spend as many battle dice on it as you feel like. 

You have 1 base Dash on your turn for free. Each additional point of Dash must be purchased at a rate of [2] per point. So if you wanted to move 5 tiles, you'd need to spend at least [8] (1 free dash + 4 more at a rate of [2] each). Note: Surge dice (6s) spent on a Dash opportunity also add to the total Dash available.

Basically-- you can only resolve Dash once per turn, but you can spend as many dice on it as you want.