Great concept and execution! I liked the presentation, the humor, the varied playlist, etc, and the theme complements the mechanics really well. I enjoyed the game loop of being given vague information about oncoming troops and having to dial up my worker allocation accordingly. I would love to see this concept expanded to a point where the player is forced to make difficult tradeoffs.
Does this game have a win state? I played it for a few days while trying to maximize defense, but I never reached any sort of ending.
EDIT: Nvm, I reached the ending!