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androidoverlord

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A member registered Mar 20, 2022 · View creator page →

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Thanks for your compliments! In case other people are looking at the comments wondering if the game ends, you win if you reach a population of at least 1000.

Walls were defenses, probably should have kept the wording consistent. Attack success is based on how much defense you have in excess of the defensive perimeter, so by the end of the game when the badgers are attacking in waves of 100 you need to be at least 100 above the defensive perimeter.

We actually had an idea for low morale triggering worker revolts but we had to cut it in time for the jam.

Thanks for playing our game!

This was great! Played through the whole thing. Design was interesting enough that there was good depth even to small levels. The "rally" mechanic in particular I found quite interesting. The art and music was also fantastic. Only thing I didn't like was that you could fail to pick up a new character if the last enemy died on their turn.

The commenter you are replying to is not one of the game devs. The post you quoted is accurate.

Yeah, we need to make this more clear. The leaders need to work the same location (not idle) for them to have a chance of mating. Impressed that you won without the extra help!

I had a lovely time with this! Just sat back with the chill music and grew plants for a while.