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This is all really good feedback - thank you! Your suggestions on how we could improve the game feel are really cool, so we'll get on doing that visual stuff to make it cooler (alongside fixing a couple visual bugs) - we were going for a chess-esque aesthetic on the animation due to the time constraints of the jam, and it creates a cool little "chesspiece" look, but we could definitely use squishing/tweening or just make a walkcycle for the characters. Glad you liked it, and thanks again for the insights!!