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Thanks for trying! Sorry that threw you off, that’s a clarity issue I noticed but couldn’t figure out how to deal with. Definitely something we’ll improve for a post jam version. The game is also a bit too punishing when you do fall, so that’s something we’ll try to improve as well. We actually tried incorporating the theme into the story / progression, losing cards along the way, but it was, eh, maybe not the most direct way to implement the theme. Anyhow, thanks for checking this out!