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Very cool! Ilike how you can time the clicks to get hit combos. Feels a bit like sekiro and other rhythm fighting games. The movements and animations also look really good. Maybe it was jsut my playing style, but I didn't understand why I would want to play in corruption mode, if it meant both getting hit and attacking cause my health to go down. Are the attacks more powerful? 

So a big piece of feed back I'm getting is that corruption mode seems pointless. The goal was to make the player switch between the two because in the red mode you use mana but gain health when you do damage. And in the green form you use health but gain mana. I realized I should have explained that better in game!