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Unfortunately, I don't think there's an Unreal Engine build that supports passthrough with Oculus SDK below 50. Meta's support for Unreal Engine is much more limited than Unity.

(2 edits)

it's not needed below 50 , because on my quest1 the firmware is at 50 . XXX
so it may be possible , maybe.

Current Unreal Engine build I'm using is on v57. There isn't a way to manually set this lower, except for using a totally different engine build. I don't have the time to make another engine build just for Quest 1. Sorry.

thanks!