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This is a really cool game and the fact that it was only made in a couple of hours is impressive. I reckon choices in a maze do have an impact, if you end up in the same spot, try again. One tip is to keep following the left wall and eventually, you'll loop around to the exit but if that's the fastest route is unknown. I like how the colours are grey in this game as there is no "solution" to the maze. It's a nice motif and juxtaposition to your Passiflora game. I enjoy playing your games.

Thank you for the kind words!

Yeah, for a normal and non shifting maze, the method is to always follow the same wall, and it will lead to the end, since the very structure makes it so (except if there are places where the path is cut by something that isn't a wall, then it can makes things more complicated).
But this one is a mazetaphor, which is way more evil!