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RGB coefficient can be set via the editor properties
or from standard commands

Here is a sample
http://ugken.com/ext/Spine/rgb_sample.zip

(3 edits)

Thank you. I thought it was possible to use this to paint a part, not the whole object. Figured it out.

This function requires that you first select the target of the change with Select_Slot.
http://ugken.com/ext/Spine/rgb_slot.zip

I found it, thank you.