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(+1)

With the most recent update this game goes from super easy to quite difficult, midas touch and shopkeepers dagger both received huge nerfs, meaning no more absurd builds based on those two with survival burger and bat fang charm, and extra floors just add more to the game, great game, I can't wait to see where it goes next

Thanks for the feedback. I agree. I'm reworking a lot of stuff right now so the balance is a bit all over the place. I'll try to stabilize things more for the next build.

(+1)

The difficulty level is quite fun at the moment, but I do think that Midas touch was nerfed into the floor, sacrificing health drops for 1 coin a piece just isn't worth it, my suggestion would be that only x% of hearts become gold