Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

Piggybacking off a question that was asked below but doesn't appear to have been answered; if we've already bought version 0.47, does that mean we need to pay separately for the latest version, 0.55, and for further updated versions?
If so, I don't wanna get into an economic ethical debate, but that does seem a bit step and cruel on the consumer part. You gotta remember, it might be $20USA, but here in Australia, that $20 actually coverts close to $30, so you're asking me to pay $30 for a game that's in development for EACH update, which would mean, what, I'm guessing, $100+ all up (depending on released updates, that is)? Wouldn't it better to have a one-off option of say, $30USA (close to $50 in AUS) for the product now and all future updates as they release? Just some things to consider.

(+1)

I've had the same issue.

This was the second Itch game I bought, and the other allows me to download the most recent versions as they come out, it's just this one that doesn't.

Its even worse here, I stay in South Africa, for example, $20 is 375 ZAR at the moment, which is close to what I would pay for some A-list games here, depending on the game.

I was a bit disappointed when I saw that I don't get the most recent versions after forking out so much cash for a game that is still in development because I wanted to support the creator.

(1 edit) (+1)

It's also usually why I don't like buying games in early development. I'm ok with paying a one off payment if the product shows potential or peaks my interest, but for ME to pay YOU (i.e, the developer) to MAKE the game, and to PAY continuously????? Well, welcome to free market capitalism, baby! lol

Update: I now have access to 0.56 so maybe this was an oversight? weird bug?