I just completed a wonderful game from start to finish in one sitting!
Brilliant work!
It reminded me a lot of Celeste game - and that's a compliment.
Beautiful pixel art, gradual introduction of new mechanics and challenges.
Loved the use of the Stonks meme :)
But there are some shortcomings in my opinion, maybe they will help make the project better:
- you need to add the sound of death, something like the sound of crumpled paper
- add a visual effect of death - an explosion of white pixels can be enough, or it can turn the airplane into a crumpled ball of paper and let it quickly fall down behind the screen
- at factory locations it was often unclear what was an obstacle and what was the background. Yes, I see that you added red lines as hints, but this is not enough - I noticed it, but not immediately. You can increase the contrast in color, make the background paler, or remove the black outline from everything that is not in the foreground.
- fans are quite a complicated thing, for me they turned out to be more complicated than bubbles, I would say that it is not immediately clear how exactly they work. As far as I understand, they only allow you to fly in one direction, maybe you should add some kind of effect when they affect the airplane, maybe just a sound effect
- the sound of the bubbles wouldn’t hurt either, but I really liked the idea of them and how they work
- sound for collecting keys is also needed, since they are the player’s goal and greatly change the level, I would like to add juiciness and emphasize their importance and strength, in the game Super Meat Boy there was a good sound for collecting keys, which also changed the level
Thanks again for the game, a very fresh take on Flappy Bird with the ability to change direction in an open world inspired by Celeste!