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(1 edit) (-2)

And I'm going to assume that you're reacting emotionally and defensively rather than trying to lie to your customers. 

I invite you to take a look at your logs. The last time I looked at this game was 133 days ago, and the language existing today is nearly identical to what I saw then. I made very similar comments at that time too.

You may have lost track of where the last four months went in your busy lives but the statement is quite accurate.

(+1)

Developing a game takes time. At least the way we develop What a Legend does. Our previous releases took months to make, too, and the time we're taking for this release corresponds with the number of words the 0.7 update has (although there is more to this release's dev period due to IRL situations in the earlier months of the year, and not the past four months). 

We have been as transparent as we can, and if the weekly reports repeat the same things, the reason is that that's what we have been working on: editing, posing, writing, fixing, polishing, going back and testing, redoing, and so on until we decide the update is ready. It's a repetitious job, but the percentage of our progress has increased, and, more importantly, the number of tasks we have covered has increased. My main concern is to have a quality release I'm happy with, and while I would love for that to happen faster, this is our development speed. 

Now, I assume you're annoyed that you can't yet play the content, but spreading misinformation (i.e. saying that according to us the 0.7 content was ready months ago), based on what you probably read wrong (my guess is that you have confused us saying that the 0.7's first quest is finished with the completion of the whole content), mixed with your own assumptions about our development process, is not the best way to achieve that.