the 32 version is for older windows systems. in most cases the base exe is the one you must run
MagicNuts
Creator of
Recent community posts
- The change log:
- After being attacked by Gomira and before checking the records, Karl will be bandaged when he’s in the background as you interact with the Passage Permit office. He also only appears and talks about the place if he’s not bandaged
- The maelstrom will now also be in the World Map during Myrtle and Rose’s stories
- I changed a line of Kull where he talked about identifying as an orc since it was misunderstood as making fun of trans folks
- After kissing the frog, Gomira will only be in the background when she’s in the forest
- Gomira’s wanted poster in the village now has an alternative text line if you’ve met her
- If you’ve met Gretta, she’ll bring the cookies to Karl herself
- Readded the changes in the introduction included in the 0.6.04 update (being 19, not fondling Lana’s breast as she’s asleep, etc.) which I had accidentally removed from the 0.7 patch
- Added two new optional conversations with Sev after you’ve done Gomira’s story
- Added two new optional conversations with Karl
- since his existing comments about Simmone didn’t make sense anymore
- Added Mei’s pubic hair to the threesome presex
- Re-encoded Lana’s head from her first vaginal sex scene where some players had reported webp encoding issues
- Fixed typos
- Added a missing art from introduction (Lana sleeping on the bridge)
- Aureola’s splahs art in the confirmation screen will only appear if you’ve finished Gomira’s story
0.7.04
- 0.7.05
- Fixed typos
- Fixed the game version number in the Main Menu screen
we already have a graphics option but on PC/mac. press shif+G and play around with different features to make the game more playable on your system. if you're on an Android device, however, things are more complicated as that's an unofficial port, and I'd rather spend the dev period working on the next release.
Developing a game takes time. At least the way we develop What a Legend does. Our previous releases took months to make, too, and the time we're taking for this release corresponds with the number of words the 0.7 update has (although there is more to this release's dev period due to IRL situations in the earlier months of the year, and not the past four months).
We have been as transparent as we can, and if the weekly reports repeat the same things, the reason is that that's what we have been working on: editing, posing, writing, fixing, polishing, going back and testing, redoing, and so on until we decide the update is ready. It's a repetitious job, but the percentage of our progress has increased, and, more importantly, the number of tasks we have covered has increased. My main concern is to have a quality release I'm happy with, and while I would love for that to happen faster, this is our development speed.
Now, I assume you're annoyed that you can't yet play the content, but spreading misinformation (i.e. saying that according to us the 0.7 content was ready months ago), based on what you probably read wrong (my guess is that you have confused us saying that the 0.7's first quest is finished with the completion of the whole content), mixed with your own assumptions about our development process, is not the best way to achieve that.
I'm active on discord, post weekly reports on patreon, and publish a daily progress tracker on our website, patreon page, and discord server. My assumption is that if anyone is interested in the next release, they would check one of those pages and see we're still actively working on the next release.