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Damn, seems like a lot of work.

I mean I do love how everything looks in neon dreams especially the characters(i don't know the correct term, renders maybe?), but speaking of myself, I like the 3d renders as in CC & Housewife sim more, maybe cuz most of the games related to expansion or wg fetishes are made in 3d so I may have developed a liking to them. Also some time ago, I played handler hazing by galactase which is inspired by your game CC and I really liked it's mechanism, like the whole mini game stuff and especially the renders. We also get 3 different paths of expansion(BE,AE,WG), so maybe something like that in future from you would definitely be great to see(I know housewaifu has the same paths too but including it in other games to come would be a banger). Too bad handler hazing got canceled.

 Also now since you're shifting towards the artstyle of neon dreams, will snow day also look like that too?

Handler Hazing was good. Galactase puts out good content. Have you tried his newer game, https://galactase7.itch.io/research-station-m-00? He improved a lot skill-wise since Handler Hazing! 

Snow Day will look less 3D and more cartoony like Neon Dreams. I think most of my future projects will. The renders are just so much easier to work with in that style than in the 3D style, especially at big sizes!

Dev on Housewife Sim has been good, I'm almost to the point where I'm ok with a public release of Chapter 1. I need to feel like Chapter 2 is really polished first, and it's getting closer to that. I originally said late Oct at worse, but we're looking at like late November at this point, work has been unpredictably worse than expected lately.

Yea I have played that game too, it was really good!

Also get us an Android ver too when you release ch1 publicly if possible, it would be really nice if you do so! Releasing an Android ver will eventually increase your audience and some people may even subscribe to your patreon for ch2. Who knows!

Atlast, take all the time you need boss and stay healthy! Looking forward to the public release.