It is going well, but the holidays have kicked my butt. Family time is good, but it means there's no time for game development. There's no ETA at this time, but the writing takes the longest and is almost done, so we're past halfway there!
AnonymooseProductions
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As the side characters get bigger, finding clothes will naturally become harder, so you'll get your wish for that.
Mia is canonically boob only, so I'll have to think about the AE serum. I hadn't planned that for her and will have to think more about what her character would want. It's not out of the question, but also wasn't originally in my plans.
I understand that's what the other devs do, but I'm not them. I have no plans on releasing Chapter 2 onward at this time as a free release. That said, I will be publicly releasing the game I'm working on now a month or so after it is released exclusively for Patrons.
Windows is the most tested and downloaded platform and others aren't having issues with the file, so this is a local issue to your machine.
There are over 1000 items needed to be extracted - the game has a lot of content.
I highly recommend using 7zip if the built-in Windows zip extractor isn't working for you, or try disabling your antivirus in case it's being overly helpful.
Phew! That was a lot!!
The creameries and some side characters will grow in the following chapters. Keep in mind this is only Chapter 1 as a demo, the creameries and some side characters with some new side characters already are bigger in Chapter 2 and get moreso in Chapter 3 (to be released next year)! All side characters are viewable in the "weight room" with less clothes on - you should check that out too.
Mia going hourglass isn't out of the question - but she's a boob girl - and gets even bigger boobs in Chapter 2.
I considered adding extra outfits for the main character as an unlock and already have the code for that implemented, so that's a good idea, but I haven't implemented it yet! It's fully possible and I may add it in the future.
I haven't decided whether the main character will outgrow the creameries long term (for the ending) - but she does get really MILFy, then really pregnant again, so you have a lot more main character to look forward to even if she doesn't outgrow her research candidates.
Ideas and feedback are always good, thanks for taking the time to write all that! <3
Ok - Chapter 1 demo is out! Go check it out! https://anonymooseproductions.itch.io/housewife-simulator
I'll put teasers up for Patrons on the new game soon. I am working on some new features I haven't tried yet and usually get demotivated if I talk too much about a new game, so I want to keep it under wraps for another couple of weeks.
As for releases of Housewife Sim... I dunno yet, I think I may keep Housewife Sim behind a paywall (always free to Patrons) and keep chapter 1 free as a demo. I haven't decided yet, and won't for a while - I will pick up work on Housewife Sim in the new year once the new secret game I'm working on is published.
Handler Hazing was good. Galactase puts out good content. Have you tried his newer game, https://galactase7.itch.io/research-station-m-00? He improved a lot skill-wise since Handler Hazing!
Snow Day will look less 3D and more cartoony like Neon Dreams. I think most of my future projects will. The renders are just so much easier to work with in that style than in the 3D style, especially at big sizes!
Dev on Housewife Sim has been good, I'm almost to the point where I'm ok with a public release of Chapter 1. I need to feel like Chapter 2 is really polished first, and it's getting closer to that. I originally said late Oct at worse, but we're looking at like late November at this point, work has been unpredictably worse than expected lately.
Not sure yet. This time last year I made Overstuffed as a Thanksgiving special. I'll probably make something smaller scope like that as a surprise release.
After that I really want to finish Housewife Sim before I go back to Neon Dreams, because I want to switch to doing my images for all my future games to be more like Neon Dreams. Some people are put off by 3d renders, so I think I'll get a wider audience with the more "drawn" style that comes from Neon Dreams. In my opinion the characters are more fun to make in that style too - I have more creative freedom to make them larger without a lot of the constraints of the rendering I do for Housewife Sim.
I always love hearing people's opinions - what do you want to see? :)
IDK probably early to mid Oct, but it really depends on whether or not work is a pain in the butt the next few weeks. If work is easy, I'll have more time in the evenings to work on this. If I have to travel for work or if it suuuuucks, I'll have to work late hours and it'll be more like late October :(
It's intentional that you can't rollback in Cowgirl Casino 2. The game didn't quite work right with rollback on, I kept hitting weird isshes when debugging.
I will definitely release all future games to include an APK, and be web-based if I can. I wanted Neon Dreams to be browser-playable, but since I made it fully voiced, it's too big to play in a browser.
There's no plans for a Cowgirl Casino 3 at this time. The girls are pretty dang big, it's hard to make sprites that large with that art style. If I were to do a CC3, it would likely be in a different style or engine than CC1 and 2.
A story mode? Likely. Not sure yet. I paused development for now to work on Housewife Simulator Chapter 2. Some info on that here: https://forum.weightgaming.com/t/housewife-simulator-waifusim-v1-1/
Thanks for the huge message and the clear passion behind it!!!
Hide UI Button: I'm 100% done with dev for Cowgirl Casino 1 and 2, so I won't be adding a hide UI button for it. That said - I WILL DO SO for all future games because that's an awesome suggestion. Thanks for testing my games and providing feedback, that is greatly appreciated!
Improving Renders: Yeah, agreed! It's the worst in Cowgirl Casino 2 with bigger sizes. I was experimenting and learning how to do graphics, so there was a learning curve there. I've been trying a new style; have you seen Neon Dreams? The renders are much better with more smooooothness. She gets hella wide if you choose to not pay your debt or if you win the game, with no jagged edges, so that's what you have more to look forward to in the future.
Great suggestions - thanks again for the feedback! Addressing your questions:
1. Overstuffed continuation? I would LOVE to explore the continuation of the relationship through marriage, get Elizabeth knocked up and looking like an oversized whale of a housewife, and have all sorts of other fanservice along the way... But there hasn't been a lot of interest in a sequel from my Patrons. I like making these games and have dozens of ideas that I haven't made yet, so if there's more lot of pressure to keep going with her story than try something new from my Patrons, I have no issue picking it up one day, but there's no plans for now!
2. APK of Housewife Sim? I will release Housewife Simulator with Chapter 2 to Patrons on an APK format in addition to Windows and Mac now that I can do that. I'm still not quite sure how I'm going to do public releases on Housewife Simulator though. Someone told me I should sell it on Steam for like $3.50 and I'd make bank once it's done, so I'm torn between that or just releasing the chapters free. Either way, I just started working on Chapter 2 again. It's a good bit of the way done - but won't be out for Patrons for at least another month - so if Chapter 1 gets a public release it'll probably be in October at earliest.
3a. Nipple / Cumflation? Maybe the latter, not the former. There's definite breast inflation content in Housewife Simulator that's only going to get better? Worse? More degenerate? ALL OF THE ABOVE!? Yes.
3b. Lactation / Pregnancy? That's the whole focus of Chapter 2 of Housewife Simulator. She gets preggo with twins and super fat and milky. It's wonderful.
I'm thrilled you enjoyed my games - and genuinely love feedback. It helps me improve. Thanks again for providing some feedback and I hope you keep enjoying my games!! :D
Yes, absolutely. The game only has sizes 1-5 for Iris, and I'm working on sizes 6-10 now. The game was made for a "game jam" and developed quickly in two weeks, which is why gameplay isn't perfectly balanced and the hacking minigame is a bit rough. There will be a lot more content in the next few months!




