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(+2)

The game is awesome! I just have a couple points of feedback.

Art Style - Beautiful, the spritework is crisp and cute. The designs are very neat and translate well through the pixels. 

Sound - Sound design is awesome, very spacey and exciting. Helps keep you going through the turn-based gameplay which gets to be a fairly decent wait when you hit level 2. I wish the menu had a theme and that the music stayed exciting and upbeat throughout the level but it seems to fade out.

Mechanics/Gameplay - Gameplay is cool, very simple concept but it is fun. There seems to be a couple glitches though, one being the delay of the Tree Type UI coming in from the left side. Sometimes you have to click/unclick the button to bring up the UI. The other glitch being if you click the tree type but then choose to walk, it will spawn the tree where you walk. This seems to give you the ability to plant and move at the same time (making you almost unbeatable to the AI) but also gives you a farther reach to plant since you can walk farther than you can plant. 

Presentation - It is perfect, looks and feels like something that is industry standard. Even the itch.io page feels inviting.

What I would change: Gameplay loop does become a bit stale quickly; maybe adding random events like weather or natural disaster to shake up the game and make it harder or easier depending the event and if it is a buff/debuff. Maybe more enemy types although I am sure things like that came down to a lack of time otherwise they feel like ideas that would of made it into the game.

Overall, great stuff to everyone involved. I would feel very proud if I was any of them!

(+1)

You bring some great points.

This game was made for a GameJam so it's indeed lacking some features and is full of bugs, but we're already working on those!

And of course, thanks for the feedback!