Would have enjoyed a Browser/Linux/MacOS build as I had to pull off some technotrickery to get it to work, but I get the time limit making that difficult.
I'm honestly impressed by the soundscape of the game considering the 48h delay. It's a simple beat, but it's truly entrancing alongside the pulses and spinning enemies. This is one of those games that put one "in the flow".
The title made me think you would go with a wordless game, but I suppose no rhythm game is complete without dopamine-inducing PERFECT flashing on screen!