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(3 edits)

Surface no loading not in screen. How to fix it? The canvas is scaled, but pixels are visible.
https://skrinshoter.ru/vMhRMC79Azc?a

We have identified the situation.

When not in directDrawMode, the internal rendering area is built once based on the window size.

We believe this is due to that specification.

We would like to make a change so that if the surface size is different from the window size, it will be expanded.
(At any rate, I think it will be displayed if directDrawMode is set to On even in its current state.)

it worked, thanks a lot