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I finished the test levels. The idea of a tongue shattering ice strikes me as a little weird since the interaction I would expect would be for the tongue to get stuck in the ice instead. Nevertheless, video game logic dictates that the ice would be broken instead because otherwise the levels would be unbeatable. I'm extremely pedantic, I know. 

Anyway, I found the levels to be quite easier than expected. I guess tutorials are a byproduct of introducing a new mechanic but it was still surprising to me. Then again, I have beaten the regular levels multiple times by now so my perspective is far from a new player's.

Also, here are some poorly drawn fairies from me to you.

(+1)

Thanks for playing again!

I finished the test levels. The idea of a tongue shattering ice strikes me as a little weird since the interaction I would expect would be for the tongue to get stuck in the ice instead. Nevertheless, video game logic dictates that the ice would be broken instead because otherwise the levels would be unbeatable. I'm extremely pedantic, I know. 

You are not the only one who thinks that way, it's ok. It could be interpreted as "they melt the ice with their tongues". I got other suggestions to replace the ice, like honey. I still like icecubes because they feel natural enough. They also have other functions which justify them being ice a tiny bit more.

Anyway, I found the levels to be quite easier than expected. I guess tutorials are a byproduct of introducing a new mechanic but it was still surprising to me. Then again, I have beaten the regular levels multiple times by now so my perspective is far from a new player's.

A different approach was used for the levels as an experiment. The levels being too easy seems to be a common sentiment, which gives me an idea of what people expect.

Also, here are some poorly drawn fairies from me to you.

Thats not poorly drawn at all, thats an awesome comic! Thank you so much!