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Any news? I think it's great so far

Hey, apologies for the delayed reply. Appreciate the kind words. I'll do another proper, official devlog later this weekend but for now I'll give a brief update.

For most of September/October I barely worked on the game due to other commitments. I kind of expected this would happen, at least for September, but I was far busier than I anticipated. I have since got back into the swing of development, the second chapter is completely written so it's just getting through all of the renders that is the time sink. I am at over 1000 now, but the scene I'm currently working on is the biggest in the game, in terms of amount of characters, so load times are incredibly slow, as are render times unfortunately. Once I get through this scene development speed should increase again, but it's been really rather laborious.

I am still very committed to the project, but ultimately it is a passion project and sometimes other things might get in the way. I will, however, try to keep people in the know a bit more moving forward.

That's great to hear any progress is good even if it is slow