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Im having an issue in both of the new 1.5 versions where the thumbs on all of my models is not in the position its supposed to be. ex : the thumb will be on the back of the hand or on the complete other side of where its supposed to be. It doesnt happen on the built in model, but I've never had it happen to any of my models in the app's older builds and they don't do it in pmx editor. Just wanted to let you guys know so you can fix it .

Is this happening for all models or only certain ones? Could you send us an example model so we can look further? Thanks. you can send to alloystorm@gmail.com

Thank you so much for the quick reply. 

It seems to be all of my models. I did a bit more testing and it only seems to be the hand gestures in the motion override section. The only gesture in the motion override section that is not affected seems to be the "hold" gesture.

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About a dozen short skirt PMX models and hundreds of long skirt models still experience mismatched sizes of capsule colliders with legs passing through the skirt. This collider allows users to fine tune around your new value, rather than fixing it to a certain value because the actions and models are different, and the collision effect is also different. Red Devil 9 game phones will start selling on November 20th.If the physics does not change, I will not consider purchasing Snapdragon 8gen3 phones because doing this is meaningless.😒