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(8 edits)

Hey, I like the audio and the fact that it's goofy and the artstyle, lol. I was narrating the story to another friend and it sounds so ridiculous that I liked it. I didn't get the idea behind how the order was formed (I just randomly guessed it in the first try and got my way out).

I want to know, what's with the * symbol on the boy's face in the start? Is it a way to show censorship?

Also, it was pretty fun. I liked playing through it--it was short and sweet, with 1 worm loredumping things to us. I feel like some words were deliberately more childish because it's from a Child's PoV? If that's the case, I lowkey like that detail.

Spoilers from here:

I do want to know some answers for lorebuilding though. Why would they just naturally choose him, and does the dream-boy vers of MC appear there? I think I died from the goofiness than the horror (like when the boy was interrupting the worm basically telling lore and asking "mother, should we really trust a worm") XD</details>

<details>I do want to know what's behind the mask, though. A disintegrated face, perhaps? Also, what happens to the father? I do want to hear his side of things when he realises that his son becomes a prophet of some sort because his son witnessed his mother basically vanishing into thin air.

I got three endings - 

1. Suffering Prophet 

2. Lazy Prophet (mother stares at the sea, with/out the worm)

3. Family Snack (wrong answer, with/out worm)

Is there any true ending to it?

Thank you so much for enjoying the game and its story! I did make various decisions about the way the characters talked, I wanted to be fun and lighthearted but with a hint of creepiness and horror here and there! 

As for the story progression, there was a lot more I had in mind but due to time constraints with the gamejam I had to cut off a lot of the story, so there is a lot more expanding the lore of the world. 

One of my objectives was to make the worm a more reoccurring character, so that is in the plans for the update, I am already planning a bigger more expanded story and there are plans for a sequel. 

With the main objective of unifying the stories of the FearMe Verse. 

I will give you some clues that I'm thinking of answering in later expansions and games. 

-Why do they wear masks?

-Who is the shade?

-Who is behind the calling of the prophets? 

-What are the prophets supposed to do? 

At the same time there are certain things I enjoy leaving a mystery although I know the answers, I'm thinking of maybe adding secret logs so players can access more lore. 

Thank you for your support and hope this answers some of your questions!