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(+1)

I love that! Nice to know it appeals to gamers of all ages :)

I agree, the game is definitely very easy right now. It's a bit of a spawn-o-rama. The game is pretty new and I'm working hard on the balance, it will probably swing back and forth between hard-ish and easy-ish until I start to get a grip on how to keep it balance :)

Thanks for playing!

A couple of ideas that might help balance chickens (and just be funny) is if a fireball goes over a chicken it roasts it, spawns 2 valuable chicken legs and no longer spawns more eggs for the round? And perhaps if a fireball goes over ocean, it creates steam, which if it boinks chicken, it lays boiled eggs instead which are worth less as a base but could interact with toast?

Also do you foresee rounds beyond week 7? Maybe you get a new row of slots but money is wiped, call it the greedy tribute or something like that?

yes, i want to take the game beyond week 7, because i want you to have the opportunity to pivot and refine your board. right now i'm thinking maybe 10 weeks. nice round number :) ~20 extra drops. i just need to figure out what happens when your board is full and you have no removal. 

also, "destructible" items are coming in v11 (fireball being a destroyer) ... the chicken is not destructible yet, but i like where your idea is going :)