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They were never compiled and it takes several hours to compile the shader variations1.2 was the tech demo with a very early version of maddie and some stage work. 1.3 was the improved graphical pipeline with meg and the first pass of the new models with improved animation capabilities. 1.4 came shortly after with ms.anthropy (the witch cat that will have projectile based attacks later.)

thx for getting back so quick, means a lot to me (and I'm sure it means a lot for the rest of the community aswell!)

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what takes so long for compiling? (Genuine question not trying to come off rudee)

shader variations by far. Everytime I update URP it means 3-4 hours of compiling them.