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HodgePodgeDL

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A member registered Jul 21, 2015 · View creator page →

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i do too. the old stages and the hostile ai are returning in 2.1. its due this june

I couldn't in good conscience sell you game assets when you are learning and with the intention of possibily helping the project down the line. I am best reached on discord after work hours if you need basic prop or outfits work I did. hodgepodge0281

Truth be told I've never really been keen on people diving headfirst in my projects and got punished for it when I allowed myself to be too open, especially those who want to work for free to get their grounding. I do pay contributors who stay around and help, but I have always been selective with those I stay close with. The problem with this approach is people online who aren't a good fit feel maligned when the conditions just aren't there and tend to ghost and then try to rally a cancel mob on social media a few years later over false pretenses when the timing is convenient.

You should learn a craft if you love doing it and not because you have a short-term interest in a project. Game projects are always a lot of hard work and are often not very rewarding in themselves. Especially niche ones.

If you want to learn blender the way to do it is to complete the donut tutorial seen here: https://www.youtube.com/playlist?list=PLjEaoINr3zgEPv5y--4MKpciLaoQYZB1Z then branch off onto your small projects and only watching videos that are relevant to what you are trying to do. Studying good topology and models you find on SketchHub or in the open3dlab family of sites is a good way to get a footing.

Your idea write-up is good and is quite similar to some of the write-ups on the game docs.

Sure go wild, but keep in mind I am just a single game developer with a full time job.

yup, i review ideas for the game all the time and figure out if they are a good fit and realistic in a future build.

alpha 2 currently has 4 different scenes that act as a test. the alpha 1 branch has more gameplay. I am currently working towards a alpha 2.1 update that will have the gameplay people experienced in the earlier alpha 1 builds, but I estimate its at least a month and then some away

I am doing a render and devlog tonight after I get a exercise and some rest.

nvidia or amd gpu

Oh. Sadly the game doesn't support onboard intel atm.

What's your laptop GPU?

The Unity graphical pipeline I use in alpha 2 can be picky about drivers and using a GPU that isn't too old. Make sure your drivers are up to date and you aren't using a 5+ year old GPU.

Heya, Can I get some additional info from you? Such as what OS you are running it on, your GPU and where you extracted the game data to?

The alpha 2 branch lacks hostile NPCe currently as the new years build focuses on the improved models, lip syncing and the improved graphical pipeline. The work is still there and just requires reimplementation on my part when I am not getting swamped with work at my full time gig.

not at this time

the free alpha 2 is a showcase. I decided to expand it to include minor gameplay element, another stage and a 4th floor on the elevator as well as some inventory equipment and items. I generally work 50 hours a week these days and get floored during the holidays so progress is slow.

Yup. That's due is tied to the save system since its trying to load some stuff in the elevator room that isn't correctly updated since I decided to add a few extra assets to the two rooms there.

yeah, I am working on the 2023 on the side when I am not tied down with stuff. I put it off listing it earlier because it would not sit right with me.

Maybe in the future. But I have to focus on more important stuff in the future. I can however confirm I have a wand in the game's project files.

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more animations are being added. I want to the capturee sequences to be more then just images but it will require a lot of legwork that I am looking forward to during 2024 so give it some time.

it is. hats off to them for salvaging that mess

I think highly of them too, but there is no way I will ever promise like that.

i still need your twitter account and you should have your age in your bio

A lot of people refuse to touch that and cyperpunk because of the false hype. Following that approach is a recipe for failure for small time game devs

No problem everyone deserves another chance. I need an account to unblock and proof you are over 18. Please don't beg for free work in the future.

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This weekend. I am not sure what you mean by the two models.  There is one playable character (rea) and 8 cultists with another on the way thats about 70% done. All character models got updated for the halloween and bella and rea are getting additional tweaks when I get hone from work.

The 4 test stages and show room are getting minor tweaks as well and I am adding a few props and music tracks that missed the halloween update

those two are placeholdera. The temple is there atm as a godray light test.

when it's done :P it will start getting worked on after the switch to the alpha 2 system codework. the protagonist and all the cultists now have accidents over time with pearl and rea having the ability to get changed just without the cutscene and anim work yet

It's there just for the vibes currently.

Yes. I will be looking for testers for 1.5 and 2.0 now that I will be compiling a build every week or so. 

I do have zero tolerance for people that tries to cause any sort of drama and pettiness like talking behind other backs and failing to settle minor disagreements like a actual person since that has been an issue in the past.

You can add me onto discord if interested: hodgepodge028 Feel free to DM me on FA or twitter if you have any issues and I will be happy to assist.

bunch of new prop items with the liquid shader being used on the sippy cup, new cottage to the right, the new mirror shader, first pass of the magazines that will eventually become collectables and the model updates with them now head tracking the player and having tail breast and ear physics.

Oh you mean the proper 1.4 with the bugfixes. Yeah, give it a week since I want to update both Bella and Rea with the issues caught. I had to crash this weekend from overworking with my main job and fighting some compilation issues with the halloween. 

yup caught. The lighter actually is getting buffed in alpha 2 and I'm dropping the dual use with the lantern since it's silly.

getting patched!

I don't follow, the game just got a bunch of new music tracks, a new graphical pipeline 3 new cultists, a guest character and 4 new stages.

My bad on that one. I will have to patch it. There were a few silly things I overlooked to meet the deadline. Thankfully everything so far found is an easy fix.

cutscenes for sure, possibly a optional switch view button that can get assigned to just for the fun of it in the future.

different file. its the txt one since itch limits your upload size

odd I will look into it tonight

No, you should have forever access. Can you reach out to me either through a fa or twitter note or through discord: hodgepodge0281 just send your email you used to purchase it and I will get you straight.

what level are you attempting to load?