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HodgePodgeDL

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A member registered Jul 21, 2015 · View creator page →

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The paid version just gives you access to old builds that, frankly, I am embarrassed by. Due to the way itch.io works you will need to clear your cache and refresh the project page for it to register you as an owner correctly.

For the old builds? Are you using the itch.io app or using the webpage? Sometimes the webpages glitches out and you need to clear your browser's cache and refresh it. The last build done during the pandemic (Alpha 2 RC) is listed under demo and is free to play. Alpha 3 will also be free to play and is due in 10 days from now.

Just a private game dev discord for Soggy Horror and Depravity Quest atm. In the rare chance there is both a community interest and push for a public one I wouldn't be against creating a small one in the future. 

How the code currently works on the dev branch is that not every NPC has to start hostile or completely passive, and they can start hunting the player if their needs are not met or if the player triggers/aggros them

Player accidents won't make it in 2.4 (Which is slated for New years but will more then likely be release in January). I do however intend to sneak into the planned 2.5 bugfix update in either late January or February.

2.4 is more focused on NPC interactions, new art, some minor performance fixes and updating the project to Unity 6.3 since 6.2 had some performance issues and project stability issues I didn't like.

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Yes, the sprites are to be added in the redesigned alpha 3 build I am currently working on. Back during the pandemic I dropped the 16-bit era looking sprite art and the roguelike format that kinda resembled dungeon of dredmor during the now scrapped alpha 3. The short was that  it proved to be too time consuming and the pandemic made my life incredibly complicated. I recently picked up the project again and did a complete code rewrite as a 3d dungeon crawler that plays like a "blobber" with a new art direction.

I'm shocked anyone remembers I did a throwback RPG to be honest. I really prefer to keep to my own corner of the internet with my limited spare time, but I don't mind people actually getting a kick out of what I do as long as they don't give in to pettiness (which often comes with ABDLs).

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Honestly, I got screwed over doing so and I feared as much when I reported it but I am not in a dire financial position over it and my conscious is clear.

I do think however I am well over do for a series of game and art updates. Would be a good break from my norm and it nice nice not being tied down to a job that can take 50 or 70 hours away from my week as long as if I don't give into dread from the shitty job market.

I am fighting for one at the end of the year since I will finally free up soon after dealing with a well paying but extremely toxic job that i got fired from due to whistleblowing unsafe practices. At the moment I am working with a lawyer and OSHA.

I do deeply appreciate peoples continued patience.

I want to do an update at the end of the year; however, I am currently going through a nasty retaliation case with my soon-to-be former employer, since I had safety callouts that were completely ignored by the higher-ups.

Although any support is greatly appreciated by me.  You do not need to buy the game to gain access to any of the major versions of the game since I am more than aware just how hard things financially are for people these days.

I am going for story and character background light. I do want there to be more character interactivity and have it tied to gameplay and work towards more kink content that players can opt in or out on. I have had just about zero coding time with my job since my employer insisted on a project that requires me to work 60 to a little south of 70 hours a week with co-workers that tend to create problems.

I do want to provide more detail on what I plan to work in the future but can't at this time because I simply do not know what is feasible as a largely solo dev with a full time job as I don't currently feel comfortably further pushing back on my work situation due to the bad US job market.

yes, if my job ever gives me my a semblance of a work/life back and some sanity back.

Yeah saving is very fickle where it will get confused if you save in a vent since it doesnt take into account if you are forced into a crawl and you will go out of bounds if you load in that state. AI is very basic and I intend to build the game around its limitations.

Sorry there is no plans to expand on spoopy crinkle pony at the moment. The very limited time I have for solo game dev work is focused on soggy horror and depravity quest.

yes, life if extremely chaotic and I won't be able to meet the halloween timeframe as planned due to this project I have been stuck on these last few months. Despite my good standing within my company declining the project is a extremely bad option due to the terrible US job market and how fickle my employeer is.

Truth be told if work and life didn't constantly get in my way I would definitely like to pick up  both my old 2d platformer and click and point adventure work but it's just not feasible given my current salary position that often has me working far from home and with little time to my projects. 

no, thats alpha 2 back when the game was ascii like old school dwarf fortress. The revamp depravity quest currently in progress is a first person for its environment but uses 2d sprite art for its encounters.

I plan to expand on the characters this halloween now that I will finally have proper game dev time this October. I have been stuck out of state working the graveyard shift on a job I didn't really want after getting hit with a incredibly shitty layoff but have earned myself a good bit of time off through the ordeal.

Halloween '25 is already planned out and I have  a little bit of progress on it. I am currently on a bussiness trip for another few weeks but I am freed up a good deal on October.

The economic reality for me has always been I can't work on my passion projects as much as I want but I am happy that a somehow gathered a small following and I still enjoy the tedious nature of mostly solo game dev.

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Not really. My ABDL kink friendly games werent flagged and working hard on passion projects never been about making a lot money or clout for me.

I would love to hear them but it seems the worst is over. Right now my focus as been bringing back Depravity Quest in it's intended RPG form from the brink of death when I am not bogged down from my soul draining engineer gig.

Yeah i will link it to a twitter and bsky post and do a journal here

I am not sure on where i potentially want to migrate to but I will keep my following in the loop via twitter and bluesky

Yes, in the worst case where one of my games is hit on a follow-up wave of bans I will create a list of everyone that purchased that game and create a game key for them and just have the old versions of the game marked as either a free download or give people access to the share drive of the build archives.

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Right now it just means me staying on the down low since its unclear if soft nsfw and low profile kink projects will be hit by their nsfw purge that you correctly pointed out is getting pushed by their payment processors.

Check under demo since that release is free for everyone

I would have to dig around my backup drive for the alpha 1 experimental builds which is out of the question at the moment with my job now. they might still be available to download on the soggy horror  itch io page through the freely available app.

I wouldn't bother since its early alpha stuff that have mostly been improved and rewritten althrough not used currwntly in the thorn mansion map.  They werent connected to gameplay at all with those builds and werent rightfully received well.

It MIGHT still be available on the itch.io app since it was listed as free sometime and uploaded with butler but the system can be iffy, so don't hold me on that.

There were several things I was unhappy about with the old system, and it was rewritten with the 2.3 alpha build I have been tinkering with when my engineering job isn't driving me insane with its usual insanity. That build will be listed as free this Halloween, so it's honestly best you wait.

That tech demo is heavily unoptimized what you want is https://drive.google.com/file/d/1ffn_LaqGpBuRh1vvAoE-qfM8XSLMDYO9/view?usp=drive...

no, thats definitely not intended. Are you using an onboard intel gpu? They have been known to have that issue with unity urp

you can find a common room key in either of the nurseries the first key unlocks.

nah, you currently can't enter the director's room. What was originally intended was you were granted access there after clearing an objective angering the witch and had to make it back safely to search that room to be able to proceed to the next area.

Talk with discord. You can activate his talk menu by pressing up when you are close to him and prompted.

sounds like your graphics driver is having issues with the game. What kind of GPU are you running it on and are you on the latest stable driver? Intel GPUs are well known for having issues with modern unity games.

I don't believe in a game ever being considered finished just abandoned at some point. I Still work on Soggy Horror a little each week however there is no set schedule and things has slowed down due to a major work project that has me largely tied up this May

it was intended for the Halloween build but got cut.

Used to go to the easter-egg room but that got reworked.

You currently can't. It was set to be a easter-egg room but it's currently getting reworked.

Sorry, I currently use paypal only for overseas transactions.

she is getting reworked as her ai is off and she is overly punishing. You need to walk back while looking at her and if you need to hit e on her when she needs a change as she ignores the weeping angels logic in that state. Keep your life at full around her