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This is an artful, poetic, and mindbending experience delving into the philosophy of why different angels fall and end up in the slums.

Ezekiel’s voice is soft, whispery, and haunting, taunting every Angel she claims she loves. 

Not as much a story as it is art, poetry, music and snippets of philosophy pieced together into a fascinating and sometimes confusing mind trip. 

There is a strong use of religious language throughout, later used to goad residents and unravel their idiosyncratic truths. Make the right dialogue choices and twist them into jarring displays of rapidly changing emotion. Ezekial’s words are hypnotic, questioning the depths of the soul, and then suddenly dialing back to the kind of music they like. 

This piece is a category on its own and cannot be judged by typical conventions, since this jarring experience feels like it was designed to pull the player in different directions so they are just as unravelled as the angels Ezekiel speaks to.

Look forward to the final update with end screens instead of the intentionally placed crashes that shut down the whole game after following wrong choices (might be my own mortal limits at comprehending the artistry behind this design).

Beautifully warped soundtrack and effects on the voices.

(+1)

We are so charmed at this response. It really feels like what we wanted to get across - we did. Thank you so much for your support and the almost artful response you had to the game.

Yes! We’re excited to get that out there — it makes sense it’s a little jarring to be forced out, no matter if it’s fake or not, so will get that out as soon as possible to make this a more seamless experience.

Thank you so much once again. I’ll pass on the compliments to the rest of the team!