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(+1)

Hi JJ, thank you very much for your feature request ! Yes indeed, vector support should be very interesting. Inside PixelOver I guess it's just updating the mesh mode to handle bezier curve.

The hardest part should be the SVG import and export functionality. For the import part, I think I saw a godot plugin somewhere so I'll check this but for the export, it will be much complicated. I'm not sure the SVG format support animation natively and not sure how to handle if there is for example 3D elements in the PixelOver project we want to export.

But yes definitively I'll note that for a future update, thank you again for the interesting request like always !