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(+1)

Just finished the game, and I liked it. I'm glad you were finally able to make a Halloween game as you wanted to.

I must say, the stories were a bit rushed, I feel like none of them lasted enough to sink in. Expecially the second one, I feel like there were alot of elements on John's side of the room that culminated in nothing (the 4 brothers riddle, the files, the 4 digits code). Maybe I just missed some crucial impossibly complex puzzle, I am not that epic of a gamer after all...

Overall, great way to end Halloween with, I liked it. The original art was neat, and the music fit very well. Please, try to take your time in any future projects, "rushing ruins the working" as we say. Take your time, and I'm sure you'll make something extraordinary.

I dunno how to end this comment so have a good rest of your day!

(+1)

Thank you for playing, and for your comment, yeah I am not satisfied at all with the stories either, the second one was the most complex, it had a lot of puzzles and conversations that I had to scrap because otherwise it would have been only 2 stories, this is the one I also plan on making a full game of (maybe) in the future. The last one was just me trying to come up with something to make it 4 stories, it was a total mess.

The 4 brothers are an extra clue for the combination lock along with the phone in case people had trouble, the files are supposed to tie into the full version of the game so they are just like some extra information, I realize is just confusing having a room with information and nothing to do with it.

I rushed the music and CGs in the last 2 hours of development while I was giving candy to kids, it was a really nice (and stressing) Halloween experience; I will definitely take my time for the next project, I hate rushing but it felt nice to finish something for a change.

I need to learn how to properly do tiles...