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Yeah. Especially when you are updating the graphical pipeline to the project. Part of the reason why I forgo wasting an entire weekend doing a public release for 1.2 and 1.3 is because it was taking 4 hours to compile all the variations you need to do public release. I will be uploading the halloween stage shortly followed by the showcase room. I will try to compile 1.4 again tomorrow since it hit a nasty memory fault during the final lap.