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(2 edits)

Devlog 23

Last week I didn’t work on the game, I was just chilling in the countryside. Borrowed Celeste from a library. ≧◠‿◠≦✌

But I do have something to share about the game, because last week I forgot to mention some things. I designed 20 more levels, so now there are 50 hand-designed levels. So now I can fully focus on optimizing and improving the random generation of levels.